Windows 3.1 Test Release (January 1992 Edition)

Windows 3.1 Test Release (January 1992 Edition for Developers) is a Windows 3.1 Test Build made in January 1992. It was made specifically for developers. It had new apps to make code for games and apps. It was the first version of Windows to include a browser. It also includes the Game Performance Tracker, which tracks the FPS, Memory Usage, RAM Usage, CPU and GPU usage. It would only show up while play testing a game, but there wasn't a option to disable it. Microsoft fixed it in Windows 3.1 Test Release (February 1992 Edition).

Visual Basic 1.0 Software Development Kit
Now with support for develop games and add-ons for Visual Basic 1.0 Software Development Kit and other softwares, other programming languages, support for other CPUs that don't support Windows, support for programs and games that not are for Windows or MS-DOS and support for add-ons with an online add-ons catalog (Similar to theadd-ons from the Visual Studio modern versions).

Development for consoles
By default, It have preinstalled tools for develop software for this video games consoles:


 * Nintendo Entertainment System (In the japanese version, it is called Family Computer)
 * Sega Master System (In the japanese version it is called Sega Mark III)
 * Super Nintendo Entertainment System (In the japanese version, it is called Super Famicom)
 * Sega Mega Drive (If the language is configured in English USA or Spanish Mexico, it be called Sega Genesis)

It have tools for make sound, make sprites and pictures, write code, add-ons, and other tools.

By defaultthat tools support this programming languages:


 * Assembly
 * Visual Basic (With minimal differences by the platform or console in that be used)
 * BASIC (Not to be confused with Visual Basic)
 * C
 * C++
 * Python
 * ABC

It have the option of add more programming languages with add-ons and external software

Response from Critics
Most critics disliked the Game Performance Tracker for automatically opening every game test. They said, "It was a bit too intrusive and a bit less developer friendly."

Microsoft's Response
Bill Gates, CEO of Microsoft responded to the critics. He said, "Our employees have all the fault for the Game Performance Tracker not having a option to being opened every time the game is playtested. The employee who worked on it didn't exactly know how to program it yet. Thanks! - Bill Gates, CEO of Microsoft".